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The Best of Big Download: March 8-14
March 15, 2010, 12:59 am
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Filed under: Mac, PC, Meta (about Joystiq)
GDC 2010 is history and, as predicted, there was quite a bit of news from the world's largest annual gathering of game creators. Let's review the past week and see what we can find: Exclusive featuresContinue reading The Best of Big Download: March 8-14
The Best of Big Download: March 8-14 originally appeared on Joystiq on Sun, 14 Mar 2010 23:59:00 EST. Please see our terms for use of feeds.
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Japanese hardware sales, March 1 - March 7: Jetlagged edition
March 15, 2010, 12:00 am
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Japanese hardware sales, March 1 - March 7: Jetlagged edition originally appeared on Joystiq on Sun, 14 Mar 2010 23:00:00 EST. Please see our terms for use of feeds.
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Gran Turismo 5 may work with PS3 Move
March 15, 2010, 12:00 am
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Motion controls are coming and there is nothing you can do about it. They're coming to your favorite games too, not just new ones. With the new PlayStation Move site up and running we can check out which games will feature Move controls. Nothing much surprising there under the featured game list... wait, is thatGran Turismo 5? Well, that's interesting to say the least. Could Move work withGT5?
Now, it should be kept in mind that this is simply under a listing of featured games on the site, so it may be that Sony is just randomly listingGran Turismo 5as a cool game for the PS3. However, looking over the rest of the featured games on the page, which includeSOCOM 4,Move Party!andSports Champions, they have all been confirmed as Move compatible except forSplit Second andModNation-- two other racing games that could easily have motion controls. The fact is this confirms nothing, but offers up plenty of speculation.
Considering that motion controls have really only been proven with kart and arcade racers this is an interesting find. It's even more interesting when you consider the fact that Move doesn't really lend itself to well to being turned sideways and pushed into a plastic steering wheel. Would we be using both the Move and its sub controller to drive or simply grabbing the light bulb end and steering that way? Would the latter even work considering the light is what the PlayStation Eye picks up on?
Even more importantly, doGran Turismo fans even want this? I can hardly believe it would add to the realism of the racing no matter how 1:1 the controls are. Do you want waggle with yourGran Turismo?
Sid Meier talks player psychology and the year of Civilization
March 14, 2010, 11:00 pm
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Sid Meier talks player psychology and the year of Civilization originally appeared on Joystiq on Sun, 14 Mar 2010 22:00:00 EST. Please see our terms for use of feeds.
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March 14, 2010, 10:46 pm
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Newest NBA Jam trailer brings plenty of extra heat
March 14, 2010, 10:00 pm
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Continue reading Newest NBA Jam trailer brings plenty of extra heat
Newest NBA Jam trailer brings plenty of extra heat originally appeared on Joystiq on Sun, 14 Mar 2010 21:00:00 EST. Please see our terms for use of feeds.
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OnLive's Perlman would rather stay out of the hardware business
March 14, 2010, 9:00 pm
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OnLive's Perlman would rather stay out of the hardware business originally appeared on Joystiq on Sun, 14 Mar 2010 20:00:00 EST. Please see our terms for use of feeds.
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Cut God of War III ending could come back as free DLC
March 14, 2010, 9:00 pm
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God of War IIIis a massive game. It's also really good and probably going to leave you wanting more. More may be coming, and in the form of something from the end of the game that the developers had to cut because it was just getting way too big (that's what she said). Speaking with Kotaku, game director Stig Asmussen discussed (in a totally spoiler-free way) some of the things that hit the cutting room floor.
"There was a pretty large thing that we chopped from the ending that I had regrets about, but then something we added at the end that helps make up for it a little bit, and helps make it more personal," Asmussen lamented. "We had Titan encounters in the game, we had a pretty big one planned for the end and we got pretty far with it it, but it was just one of those deals where we just had so much."
Thanks to this, and the fact that it was really hard to let go of the titan thanks to all the work they had to put in each one, we might see the cut section as some free DLC.
"As far as DLC goes, it might be something we might think about getting out there someday," Asmussen said. "The pieces are in place, the idea is written. If it's something we put out there it would be something that would be free."
Great, now I'm excited for unconfirmed DLC on a game that isn't even out yet. This better not end in disappointment.
If Cut God of War III Ending Returns as DLC, It 'Would be Free' [Kotaku]
GDC: Toriyama explains the themes of the Fabula Nova Crystallis trilogy
March 14, 2010, 8:00 pm
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GDC: Toriyama explains the themes of the Fabula Nova Crystallis trilogy originally appeared on Joystiq on Sun, 14 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.
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March 14, 2010, 8:00 pm
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The Weekend Hotness: JAAAASOONNN!
March 14, 2010, 7:59 pm
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As seen on Weekend Destructainment: The Young Scot makes Heavy Rain a lot better.Jim reviewed the newPokemon, we brought you some more GDC 10 previews, PlayStation Home has 12 million users which is great for something that serves no purpose at all and is a giant waste of space ... and more happened over the weekend.
GDC 10:GDC 10: the Holocaust board game GDC 10: B.U.T.T.O.N., by Copenhagen Game Collective GDC 10: Introducing the twitch with NexuizGDC 10: Limbo: You have to play this gameGDC 10: Zipper does Move control right, SOCOM 4 hands-on GDC 10: This lefty isn't worrying about the PS Move GDC Game Developers Choice Awards have some winners
Destructoid Originals:Weekend Destructainment: Lament Only idiots blame the 360 for FF XIII's problemsBest of the Network this week This Week in the Community: JASON!!!?!?!? Games of the week for 03/14/10: Ekans editionCommunity:Community blogs of 03/13 & 03/14Forum of the day: POKEMON THREAD! WOOOO!Reviews:Pokemon HeartGold/SoulSilverContests:Win a PlayStation 3 and God of War III!Contest: Win autographed Supreme Commander postersNews:Call of Duty developers rep up with CAA Square Enix hiring to build a new game engine Developers discuss possibility of FF XIII sequel Pokemon Gold/Silver were meant to be the series finale Uncharted 2 art book charts the game's creationGreenberg responds to PlayStation Move ... kind of What is Bungie Aerospace?More rumors that the DS2 is real and more powerful SpeedGamers rock Metroid again for the good of othersValve grabbed some Naughty Dog devs [Corrected]PlayStation Home has 12 million usersStatus report: UMDs are 'alive and well'Media: SC Conviction demo officially confirmed for some timeThree new Perfect Dark XBLA gameplay vids
Modern Warfare 2 Stimulus Package maps are 1200 MS Points
March 14, 2010, 7:30 pm
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Last week, Infinity Ward announced that a cure forModern Warfare 2"mapathy" would be coming to Xbox Live on March 30th. Infinity Ward's Robert Bowling guested on the most recent episode of Xbox Live's Major Nelson Radio to provide details of the "Stimulus Package" map pack, and they confirm the leak from a few weeks ago. But don't get excited just yet.
According to an Xbox Live Marketplace listing, the Stimulus Package will comprise five levels: three all-new arenas, and two that are "slightly reworked" versions of "fan-favorites" from the originalModern Warfare:
Activision and Infinity Ward have the audacity to charge 1200 Microsoft Points -- i.e., $15 -- for the map pack. This is outrageous enough when you consider that they priced theCall of Duty 4: Modern Warfare "Variety Map Pack" at $10 for four maps. But when you realize that you're paying 50% more and you're getting one fewer new map, well, then it becomes somewhat infuriating, if you ask me.
I'm sure Activision and Infinity Ward are charging this much because they know that people will pay it, if reluctantly. Let's do the math that they likely did: theMW2 user base consists of more than 25 million players, so even if only 20% of them buy the Stimulus Package, that's still $75 million of revenue.
I certainly won't be forking over the 15 bucks for these maps when they come to the PlayStation Network at the end of April. Will you?
Modern Warfare 2 Stimulus Maps Priced at $15 [1UP]XBLM listing reveals 5 maps, 2 CoD4 remakes in MW2 'Stimulus Package' DLC [Joystiq]Show #353: Wil Wheaton, MW2 Stimulus Package and Supreme Commander [Major Nelson]
GDC: The UI of The Beatles Rock Band
March 14, 2010, 7:00 pm
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Gallery: The Beatles: Rock Band Art
GDC: The UI of The Beatles Rock Band originally appeared on Joystiq on Sun, 14 Mar 2010 18:00:00 EST. Please see our terms for use of feeds.
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Status report: UMDs are 'alive and well'
March 14, 2010, 7:00 pm
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Despite the fact that the platform hasn't quite taken off like Sony was hoping it would the company is still asserting that UMDs are going strong. In the face of the medium not becoming a hot spot for movies as originally planned, the PSP running a distant second in the handheld market, and the fact that Sony itself has released a form of the PSP that doesn't need to use a UMD at all the company says that UMDs are still where it is at.
At a session for independent developers at GDC the company described the format as "alive and well." Further elaborating, they said that they had absolutely no plans to stop supporting the strangely shaped disc/cartridge hybrids and will of course be continuing to ship the physical UMDs to retailers as well as distribute games digitally.
I suppose as long as the platform is there to support it UMDs will always be "alive and well," and with Sony saying that there are 17 million PSPs in North America and 60 million worldwide it doesn't look like it will be "dying" any time soon. Can we really think that this is where Sony wanted the UMD to be when they launched the PSP, though? Maybe "alive and slightly disappointing" might be a more apt description.
GDC 2010: EEDAR on Achievements, user behavior
March 14, 2010, 6:00 pm
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GDC 2010: EEDAR on Achievements, user behavior originally appeared on Joystiq on Sun, 14 Mar 2010 17:00:00 EST. Please see our terms for use of feeds.
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Games of the week for 03/14/10: Ekans edition
March 14, 2010, 5:00 pm
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Hot off the heels of our SoulSilver/HeartGoldreview and I still cannot stop thinking about Ekans. Ekans is the Rattlesnake Pokemon and there are so many reasons why it is the best one. So many, in fact, that I might write an article about it as if the joke didn't get old on Friday. In fact, I will definitely do that some time this coming week.
Anyway, videogames were played, so feel free to hit the Ekans and find out which Ekans were Ekans'd by the Destructoid Ekans. Ekans.
[Thanks to Poe for the header image]
Concelmo: All Final Fantasy XIII and hanging out with GDC people. Woo hoo!Oh, also a little of the new Miles Edgeworth game on the plane. Loving it!
Aziz: Chad, you drooled on my pillow last night. Thanks.
Tolentino: Final Fantasy XIII, with a bit ofHeavy Rain andAssassin's Creed 2on the side. As Dale said some weeks ago, all you haters can suck it!I also played theJust Cause 2demo on PC, and have decided that I will either buy a gamepad or play it on a console (or find a way to sync my DualShock 3 to my PC).Oh, andDragon Age/Bad Company 2.
Concelmo: That isn't drool. <3
Sterling:Final Fantasy XIIIhas had the majority share of my time and I wish it didn't. Also been playingMetro 2033, but I'm holding off because I need the final version, otherwise the score will be quite negatively affected. Also been having a blast withPokemon SoulSilver all week. EKANS EKANS EKANS!
Holmes:Seconded on the newAce Attorneygame. It's much better than I expected, feels like a cross between the otherAce Attorneygames and classic Lucas Arts point-and-click joy. I love it.Also played moreMass Effect 2, but I think I'm going to stop for good. It's so well made, but I'm just not interested in playing it. It's not fun. Then there'sDeadly Premonition, which is the exact opposite. I'm only about an hour in, but it's yet to disappoint. I haven't played a game with this much non-stop entertainment value sinceNo More Heroes 2. I still can't believe the Tom and Jerry reference. So amazing...Also, also played someRez HD,Mega Man 10, andYakuza 3. Taking a break from all of them whenCave Story WiiWarecomes out tomorrow. So excited!
Grim: I played simultaneously share a bed with Jonathan Ross, Chad, Joseph, and Andrea. There are no losers -- everyone won.
North: Limbo. I playedLimbo. I loveLimbo. I also love multiplayerRaskulls. GDC has also let me get my paws on really great games likePuzzle Quest 2. I can't wait to own all three games.
PerLee: DJ Hero! Bit.Trip Runner! FF XIII!
Bennett:Finally finished my 2nd playthrough of Mass Effect 2,everyone survived and I got laid. Awesome game.
Tonight finally sees me settling down with FFXIIIeven though all I want to do is playFFX, so I'm sure my Twitter followers will be kept well informed of my opinions.
Razak:I charged throughUncharted 2, which I thought started out disappointing in that I didn't see how awesome it was right away thanks to how the story is built. However, that changed as I played through. Truly amazing now that I have actually got to play all of it. Also got some multiplayerDead Space Extractionon. Not so sure about it so far. Seemed like a lot of talking without much shooting. We'll have to see.
Holmes:Oh crap,Cave Story WiiWareisn't this Monday, it's next Monday. I need a redaction!
Sarkar: Since I'm reviewing it, I continued to play pretty much nothing butMLB 10 The Show. I'm really loving the new real-time presentation stuff, although Catcher Mode is starting to get kinda boring. Actually, I don't think it's boring so much as it is slow -- when you're playing as a pitcher, you can really speed things up, but that's not doable as a catcher.
I took a break from baseball and spent my Saturday evening singingRubber Soul andSgt. Pepper's Lonely Hearts Club Band on Expert inThe Beatles: Rock Band. I five-starred 11 out of the 14 songs onRubber Soul (and gold-starred six of the 11), and I four-starred the other three. I managed to five-star every single song onSgt. Pepper's, gold-starring five of the 12. Yep, I'm pretty proud.
GDC 2010: From student game to success
March 14, 2010, 4:00 pm
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Continue reading GDC 2010: From student game to success
GDC 2010: From student game to success originally appeared on Joystiq on Sun, 14 Mar 2010 15:00:00 EST. Please see our terms for use of feeds.
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Three new Perfect Dark XBLA gameplay vids
March 14, 2010, 4:00 pm
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You've been itching to get your hands on Perfect Darkfor XBLA haven't you? You're just dying to see what the full levels look like in 60 fps and hi-def visuals. The game doesn't land until this Wednesday though! What to do‽ What to do‽ There's no way you're going to make it!
Just settle down. Video.Destructoid has you covered. We've just put up three levels from the upcoming release and you can see just how smoothly the game runs through all of them. I'm getting nostalgia flashbacks already and I'm only a minute into the first video. Oh, old school night vision goggles that simply turned everything green and black. Actually, that is all modern night vision goggles in games do too.
I was actually on the fence about buying this since I've got the N64 hooked up to my TV and can play any time, but seeing the run-throughs of these levels has pushed me over to downloading time. Come on Wednesday, get here sooner.
Family of luger killed at Olympics will receive insurance money from Games
March 14, 2010, 3:44 pm
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This Week in the Community: JASON!!!?!?!?
March 14, 2010, 3:00 pm
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[This Week in the Community is your weekly look at some of the best Community related work that has come from the Community Blogs and Forums.]
This week's setup belongs to KenshinGirl. Her room is made up of a lot of manga, games and weapons. Tons and tons of weapons. Like seriously, don't ever try to break into her house. Check out more pictures of KenshinGirl's setup over on her Community Blog.
Captain Bus starts an awesome C Blog series, Vice Wolf has some awesome art, the Sega Addicts podcast is go, lots of people are coming to PAX East, Solgrim has NARPs in his pants and more happened over the past couple of weeks in the Community.
pixelpunx drops some more STFUAJPGM on us. Episode #9 focuses on more metal influenced chip music.
GuitarAtomik gave an update on all that he's working on. Bitch needs to put out new music already!
Captain Bus has decided to start a comment of the week feature over on the C Blogs. Captain has found some of the best comments left on the site and highlighted the for our enjoyment. Week 2. Week 3.
Episode 1 of the Sega Addicts podcast debuted this past week. Check it out and let us know what you think of it! Also, art for the show.
Funktastic's collection of awesome continues to grow!
Awesome artist Vice Wolf did some special art for Cave Storyto promote the upcoming WiiWare release.
GrumpyTurtle is back and he's brought us some fresh new art!
Here's some Makato art by Hoygeit.
321gocast episode 11.
Podtoid almost ruined TroutPhishMan's life. Neat!
Jim Sterling guest starred on ScrewAttack's Sidescroller's podcast.
Neonie got a burger!
The Dtoid Minecraft Server built a giant Mr. Destructoid head! Neat!
The latest list of PAX East people is looking good.
The Mana Bar in Australia is opening up this coming weekend!
Mxyzptlk is your new new new administrator over on the forums.
Mr. Destructoid makes a little cameo on DJDuffy's Nini-Chan.
Silverhertz won some awesome!
Guncannon presents History in Video Games podcast. An academic podcast on Dtoid?! GASP!
Some of theseBlur beta codes might still be good. I don't know.
DtoidSF is planning some sweet NARPs!
The second to last episode of Failcast. The end is sadly approaching.
Animucast episode 7
A Mini-NARP happened in Solgrim's pants!
Check out Anthony Burch's UC Berkeley lecture right HERE!
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